WINNING THE GAME
The winner of the game is determined by who has the most Victory Points (VP’s) at the end of the game. Victory Points are awarded based on the information below. This information is also available on the Character Sheet. If two players tie for any criteria, they both receive a Victory Point.
Worth 1 Victory Point Each
Collect a Set of Weapons: The player must have one melee type, one magic type, and one ranged type weapon - this can include the starter weapon. Weapons can be of any level, so long as the player is able to equip it.
Collect a Set of Accessories: This includes an Amulet, Boom Band, and Guild Ring.
Gain Most XP: This includes all XP gained over the course of the game, including those traded in when leveling up.
Connect Most Portals: Portals must be connected - the player must travel between them in order to count for this Victory Point.
Build Rectangular Map: The dungeon must be a filled in rectangle with no gaps.
Miscellaneous Victory Points: This includes Victory Points earned within the dungeon from the Bounty Hunter and by defeating the Cyclops.
Worth 2 Victory Points Each
Collect Set of Armor: This includes a Helm, Armor, Boots, and Gloves of any level, so long as the player can equip it. Armor that has been destroyed in battle still counts towards this total.
Trade Each Color Gem: This includes at least one each of red, green, and blue gems. Gems must be traded in a Merchant Room, not simply acquired from the treasure deck.
Use Four or More Unique Counters: This includes using at least four of the Torch, Strength Spell, Speed Boots, Grappling Hook, and Shield to counter a trap.
Slay the Dragon






